3.5-598 11 évvel, 3 hónappal ezelőtt Make sure to mask out the FPU rounding mode correctly. Good spot from LionCash.
3.5-597 11 évvel, 3 hónappal ezelőtt fix debug build
3.5-596 11 évvel, 3 hónappal ezelőtt Clean up PPCSTATE_OFF
3.5-595 11 évvel, 3 hónappal ezelőtt fix vertexloader without jit
3.5-594 11 évvel, 3 hónappal ezelőtt Merge branch 'vertex-loader-cleanup'
3.5-564 11 évvel, 3 hónappal ezelőtt Add ARM Jit to GUI when built on ARM
3.5-563 11 évvel, 3 hónappal ezelőtt Make the (V)LDR/(V)STR instructions support negative offsets. This fixes a bug where Arm Jit couldn't load the top 33 FPRs. Also makes it so the core can access all GPRs, FPRs, and SPRs in ppcState. T...
3.5-562 11 évvel, 3 hónappal ezelőtt OK, seriously, buildfix. I shouldn't even have commit access!
3.5-561 11 évvel, 3 hónappal ezelőtt Buildfix for real.
3.5-560 11 évvel, 3 hónappal ezelőtt Buildfix!
3.5-559 11 évvel, 3 hónappal ezelőtt Use standard binary multiple unit symbols for game size display. Use integer math for the calculation as we cannot rely on floats for something as important as game size display!
3.5-558 11 évvel, 3 hónappal ezelőtt Disable SSE2 check in the GUI when building ARM.
3.5-557 11 évvel, 3 hónappal ezelőtt Fixed issue 5270. Don't ask me how, I just clean up code and then it works! I think it was int overflow.
3.5-556 11 évvel, 3 hónappal ezelőtt Fix compiling Dolphin on devices that provide crazy GLES drivers
3.5-555 11 évvel, 3 hónappal ezelőtt Merge branch 'hle-fs-cleanup'
3.5-548 11 évvel, 3 hónappal ezelőtt Don't null-terminate some random std::string.
3.5-547 11 évvel, 3 hónappal ezelőtt Merge branch 'windows-unicode'
3.5-518 11 évvel, 3 hónappal ezelőtt Windows: Open wiimotes with the FILE_SHARE_WRITE flag like before.
3.5-517 11 évvel, 3 hónappal ezelőtt Fix accidental change from libpulse-simple to libpulse
3.5-516 11 évvel, 3 hónappal ezelőtt Fix ARM build.