3.5-1234 10 évvel, 10 hónappal ezelőtt Kill off dangling else's in the InputCommon project.
3.5-1233 10 évvel, 10 hónappal ezelőtt Really minor LogInfo consistency fix in ActionReplay.cpp.
3.5-1232 10 évvel, 10 hónappal ezelőtt Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.
3.5-1231 10 évvel, 10 hónappal ezelőtt Good job Windows. Stop choosing the same names as I do.
3.5-1230 10 évvel, 10 hónappal ezelőtt Extend our OSD class to support callbacks on init, onframe, and shutdown.
3.5-1229 10 évvel, 10 hónappal ezelőtt Implement a few more store instructions on ARM
3.5-1228 10 évvel, 10 hónappal ezelőtt Fix fastmem on ARM
3.5-1227 10 évvel, 10 hónappal ezelőtt Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
3.5-1226 10 évvel, 10 hónappal ezelőtt GOOGLE CODE, STOP BEING CRAP please :(
3.5-1225 10 évvel, 10 hónappal ezelőtt Make debug builds use unicode, not multibyte.
3.5-1224 10 évvel, 10 hónappal ezelőtt Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 10 évvel, 10 hónappal ezelőtt ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 10 évvel, 10 hónappal ezelőtt Merge branch 'primitive_restart'
3.5-1211 10 évvel, 10 hónappal ezelőtt ogl: fix single core crash
3.5-1210 10 évvel, 10 hónappal ezelőtt DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 10 évvel, 10 hónappal ezelőtt VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 10 évvel, 10 hónappal ezelőtt NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 10 évvel, 10 hónappal ezelőtt Update iso file cache version.
3.5-1205 10 évvel, 10 hónappal ezelőtt Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 10 évvel, 10 hónappal ezelőtt Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...