3.5-1809 |
11 évvel, 3 hónappal ezelőtt |
[Android] Simplify if statement conditions for the item click listener in FolderBrowser.java. |
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Windows x64
Windows x86
Mac OS X
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3.5-1808 |
11 évvel, 3 hónappal ezelőtt |
[Android] Shorten FolderBrowserItem's method 'isValidItem()' into 'isValid()' makes more sense and less redundancy in terms of 'item.isValidItem()' -> 'item.isValid()' |
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Mac OS X
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3.5-1807 |
11 évvel, 3 hónappal ezelőtt |
[Android] FolderBrowserItem objects don't need to store a context. |
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Windows x64
Windows x86
Mac OS X
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3.5-1806 |
11 évvel, 3 hónappal ezelőtt |
Update translation pot file. |
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Windows x64
Windows x86
Mac OS X
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3.5-1805 |
11 évvel, 3 hónappal ezelőtt |
NetWindow: Move "Write memcards" checkbox to be host-only |
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Windows x64
Windows x86
Mac OS X
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3.5-1804 |
11 évvel, 3 hónappal ezelőtt |
Remove a redundant check in the fifo. |
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Windows x64
Windows x86
Mac OS X
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3.5-1803 |
11 évvel, 3 hónappal ezelőtt |
In the EGL backend context interface, don't call eglMakeCurrent. This was only done to pull in some information to the info log. This is necessary since eglMakeCurrent binds the context to the current... |
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Windows x64
Windows x86
Mac OS X
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3.5-1802 |
11 évvel, 3 hónappal ezelőtt |
Put the shader info log at the end of the shader log file. This fixes issue 6495. |
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Windows x64
Windows x86
Mac OS X
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3.5-1801 |
11 évvel, 3 hónappal ezelőtt |
VideoConfigDialog: Rephrase "Hacked Buffer Upload" and its description to something less technical. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1800 |
11 évvel, 3 hónappal ezelőtt |
Prevent stopping emulation before fully booting. This can sometimes cause dolphin to crash. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1799 |
11 évvel, 3 hónappal ezelőtt |
On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Andr... |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1798 |
11 évvel, 3 hónappal ezelőtt |
[Android] Make sure to unallocate the correct memory size in MemArena. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1797 |
11 évvel, 3 hónappal ezelőtt |
[Android] Fix a bug where the name would display incorrectly in the game list. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1796 |
11 évvel, 3 hónappal ezelőtt |
Fix compatibility with the SDL2.0 release. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1795 |
11 évvel, 3 hónappal ezelőtt |
Add some ifdef magic to GLFunctions.cpp to make it not directly dependant on GLESv3. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1794 |
11 évvel, 3 hónappal ezelőtt |
[Android] Fall back to using dlsym on ourselves to pull in OpenGL Functions when eglGetProcAddress fails. This fixes an issue on the Chromebook where I was forced to link to libGLESv2 and pull in the ... |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1793 |
11 évvel, 3 hónappal ezelőtt |
D3DBase: Fall back to creating a normal context when debug fails |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1792 |
11 évvel, 3 hónappal ezelőtt |
Revert "D3DBase: Don't pass the DEBUG flag when creating a device" |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1791 |
11 évvel, 3 hónappal ezelőtt |
Fix a warning introduced by the recent netplay UI changes |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1790 |
11 évvel, 3 hónappal ezelőtt |
properly clean up PerfQuery on OGL |
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Windows x64
Windows x86
Mac OS X
Android
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