3.5-2434 |
11 évvel, 1 hónappal ezelőtt |
[ARM] MicroOps in the branching instructions. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2433 |
11 évvel, 1 hónappal ezelőtt |
[ARM] Fix misuse of RBIT in crXXX, meant to use MVN. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2432 |
11 évvel, 1 hónappal ezelőtt |
Fix missing md5thread.detach() |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2431 |
11 évvel, 1 hónappal ezelőtt |
[ANDROID] Fix ARM JIT. Is due to Android using softfp instead of hardfp. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2430 |
11 évvel, 1 hónappal ezelőtt |
[ARM] Enable VMOV to move from double VFP reg to two ARM registers. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2429 |
11 évvel, 1 hónappal ezelőtt |
[InputCommon] Fix a bug in ControllerInterface::UpdateOutput() in ControllerInterface.cpp. The variable ok_count was never incremented, which caused the function to always return false. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2428 |
11 évvel, 1 hónappal ezelőtt |
Fix an incorrect opcode for an SSE instruction in x64Emitter.cpp. CVTSD2SI should write 0x2D, not 0xF2. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2427 |
11 évvel, 1 hónappal ezelőtt |
Better fix for issue 6614: ISOProperties should store integer settings for PHack booleans. INIFile is stupid, please kill it with fire. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2426 |
11 évvel, 1 hónappal ezelőtt |
Fix loading of the 'projection hack enabled' gameini setting |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2425 |
11 évvel, 1 hónappal ezelőtt |
ogl: don't PanicAlert on shader compiler warnings |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2424 |
11 évvel, 1 hónappal ezelőtt |
[ANDROID] Add two new DriverDetails bugs for Adreno. V45 of the driver has broken shader compilation with UBOs in the shaders, this is most likely fixed with V53 found in the Nexus 5. Add a bug for is... |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2423 |
11 évvel, 1 hónappal ezelőtt |
[Android] Use a simpler "startActivity()" call in DolphinEmulator.java. Turns out the other one isn't 4.0 compatible, but actually only 4.1 and up. Also, in this case, we really don't actually care ab... |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2422 |
11 évvel, 1 hónappal ezelőtt |
Fix indentation in function PSO_MakeSaveGameValid() in GCMemcard.cpp. |
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Windows x64
Windows x86
Android
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3.5-2421 |
11 évvel, 1 hónappal ezelőtt |
Revert "ogl: change the default buffer upload on osx+nvidia" |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2420 |
11 évvel, 1 hónappal ezelőtt |
[ARM] Fix the FPR cache to not have to dump registers after every instruction. Add mullwox instruction. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2419 |
11 évvel, 1 hónappal ezelőtt |
[ARM] Fix VSQRT/VCMP/VCMPE/VCMPE0/VCMP0 emitters when using the high 16 double registers. |
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Windows x64
Windows x86
Android
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3.5-2418 |
11 évvel, 1 hónappal ezelőtt |
Add WBFS to the file extensions supported by Dolphin on OSX |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2417 |
11 évvel, 1 hónappal ezelőtt |
Add * to the characters leading a verbatim line (used in Gecko codes comments) |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2416 |
11 évvel, 1 hónappal ezelőtt |
Really fix reading projection hacks from game inis. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-2415 |
11 évvel, 1 hónappal ezelőtt |
Fix reading projection hack from game inis in ISOProperties. |
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Windows x64
Windows x86
Mac OS X
Android
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