3.5-415 10 évvel, 3 hónappal ezelőtt Don't load level 0 twice for 1-level textures in DX11.
3.5-414 10 évvel, 3 hónappal ezelőtt Fixed a buffer overflow in the OpenAL buffer.
3.5-413 10 évvel, 3 hónappal ezelőtt TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized LODs.
3.5-412 10 évvel, 3 hónappal ezelőtt WII_IPC_HLE_Device_FileIO: don't rebuild the filename on every operation.
3.5-411 10 évvel, 3 hónappal ezelőtt Some cleanup of CWII_IPC_HLE_Device_FileIO: The real file was never kept open for longer than a single operation so there was no point in dealing with it in DoState. Saving the real path in the savest...
3.5-410 10 évvel, 3 hónappal ezelőtt Removing destination on rename when source isn't present doesn't make sense. IOCTL_RENAME_FILE still might not be totally correct.
3.5-409 10 évvel, 3 hónappal ezelőtt Change some CNANDContentLoader logic to what was probably intended. Kills some warn logs when opening Dolphin.
3.5-408 10 évvel, 3 hónappal ezelőtt Let's not CreateDir an empty string every time CreateFullPath is used, logging an error every time.
3.5-407 10 évvel, 3 hónappal ezelőtt Fix a memleak. Probably/maybe improve USBGecko performance.
3.5-406 10 évvel, 3 hónappal ezelőtt Remove the core count from the cpu info OSD message. It was often wrong and not rather important.
3.5-405 10 évvel, 3 hónappal ezelőtt Use omp_get_num_procs to set the number of OpenMP threads rather than our core count detection.
3.5-404 10 évvel, 3 hónappal ezelőtt Bulk send TCP data to the client with the emulated USB Gecko.
3.5-403 10 évvel, 3 hónappal ezelőtt Added the ability to reverse the direction of the force feedback by allowing negative range values.
3.5-402 10 évvel, 3 hónappal ezelőtt Changes/cleanup to TextureCache::Load and other mipmap related code. The significant change is what is now line 520 of TextureCacheBase.cpp: ((std::max(mipWidth, bsw) * std::max(mipHeight, bsh) * bsde...
3.5-401 10 évvel, 3 hónappal ezelőtt Reduce some DI command delays. Fix DKCR hanging with DSP HLE. My other games continue to work.
3.5-400 10 évvel, 3 hónappal ezelőtt Video_Software: Fix ZComploc option breaking stuff.
3.5-399 10 évvel, 3 hónappal ezelőtt Video_Software: Fix the ZFreeze option doing nothing.
3.5-398 10 évvel, 3 hónappal ezelőtt Video_Software: Toggable zfreeze and early_z support for testing.
3.5-397 10 évvel, 3 hónappal ezelőtt Fix header guard and definitions not being set to 1
3.5-396 10 évvel, 3 hónappal ezelőtt Add the option to turn on only the EGL interface to use desktop OpenGL with it.