4.0-254 11 évvel, 3 hónappal ezelőtt Add header cstdint to CommonTypes.h
4.0-253 11 évvel, 3 hónappal ezelőtt Remove some more includes.
4.0-252 11 évvel, 3 hónappal ezelőtt Clean up includes in DiscIO as much as possible.
4.0-251 11 évvel, 3 hónappal ezelőtt Remove unnecessary include of "../../Core/Src/ConfigManager.h" from BannerLoaderGC.cpp. In actuality, all that was needed here was an include of CommonTypes.h.
4.0-250 11 évvel, 3 hónappal ezelőtt Clean out unnecessary includes from the DSP JIT.
4.0-249 11 évvel, 3 hónappal ezelőtt Woops forgot to clean out some files in the Jit64IL. All clean now.
4.0-248 11 évvel, 3 hónappal ezelőtt Clean out includes from regular JitCommon.
4.0-247 11 évvel, 3 hónappal ezelőtt Clean out includes in JitILCommon.
4.0-246 11 évvel, 3 hónappal ezelőtt Remove some more unnecessary includes, as well as organize a little more.
4.0-245 11 évvel, 3 hónappal ezelőtt Remove some unnecessary includes as well as simplifying exisiting ones if possible.
4.0-244 11 évvel, 3 hónappal ezelőtt Update Global Melee Netplay Settings to add Pokemon Stadium. (There is probably a better way to manage this.)
4.0-243 11 évvel, 3 hónappal ezelőtt Don't define __rdtsc if x86intrin.h already does.
4.0-242 11 évvel, 3 hónappal ezelőtt Remove a redundant assignment in Init() within PowerPC.cpp. We already assign zero to ppcState.dtlb_last.
4.0-241 11 évvel, 3 hónappal ezelőtt Fix a filter in the VS project file for JitILCommon-related files.
4.0-240 11 évvel, 3 hónappal ezelőtt Basic precompiled header support for Linux/OS X. Shaves 20-30% off full rebuild time on my system.
4.0-239 11 évvel, 3 hónappal ezelőtt Fix TextureEncoder.h
4.0-238 11 évvel, 3 hónappal ezelőtt Fix out-of-tree build on OS X.
4.0-237 11 évvel, 3 hónappal ezelőtt Document some UGeckoInstruction fields
4.0-236 11 évvel, 3 hónappal ezelőtt [Netplay] Allow a spectator to leave without affecting players.
4.0-235 11 évvel, 3 hónappal ezelőtt jit64: enable faddsx again