4.0-704 10 évvel, 3 hónappal ezelőtt EGL: Fix android build broken by last commit
4.0-703 10 évvel, 3 hónappal ezelőtt EGL: Properly set parent window.
4.0-702 10 évvel, 3 hónappal ezelőtt VideoCommon: fix "Buffer not large enough for all vertices!"
4.0-701 10 évvel, 3 hónappal ezelőtt Fix OpenGL 2.1 devices that support everything we need. The only two devices that do this are Mesa software rasterizer and Intel Ironlake(With a few hacks). Basically since it doesn't support OpenGL 3...
4.0-700 10 évvel, 3 hónappal ezelőtt OpenGL: remove unused OpenGL headers
4.0-699 10 évvel, 3 hónappal ezelőtt Merge branch 'StreamBuffers'
4.0-692 10 évvel, 3 hónappal ezelőtt Bit of a failure. Fixes 6964. I was attempting to grab wglSwapIntervalEXT prior to having a valid WGL context. This was doomed to fail.
4.0-690 10 évvel, 3 hónappal ezelőtt [DolphinWX] Prevent hotkeys from being assigned to more than one button/function.
4.0-689 10 évvel, 3 hónappal ezelőtt Automatic translation template update
4.0-688 10 évvel, 3 hónappal ezelőtt VertexLoader: temp class for reader/writer
4.0-687 10 évvel, 3 hónappal ezelőtt VertexLoader: inline destionation buffer
4.0-686 10 évvel, 3 hónappal ezelőtt VertexLoader: load scale factor as const, this will save some assembler instructions
4.0-685 10 évvel, 3 hónappal ezelőtt fix windows debug comile
4.0-684 10 évvel, 3 hónappal ezelőtt VideoCommon: merge trivial parts of VertexManager::Flush
4.0-683 10 évvel, 3 hónappal ezelőtt OpenGL: remove small optimization
4.0-682 10 évvel, 3 hónappal ezelőtt OpenGL: fix our ubo workaround when blend_func_extended is missing
4.0-681 10 évvel, 3 hónappal ezelőtt Finally Merge branch 'videosoftware-xfb'
4.0-668 10 évvel, 3 hónappal ezelőtt Move GLInterface.h into GLInterface directory
4.0-667 10 évvel, 3 hónappal ezelőtt Merge Platform.h into GLInterface.h
4.0-666 10 évvel, 4 hónappal ezelőtt Automatic translation resources update from Transifex