One of the oldest complaints about Dolphin's Real Wiimote support is that Wiimote audio not only sounds extremely bad, but can outright lag the controls and even cause the Wiimotes to disconnect from your PC. To work around these problems, the developers did the only thing they knew to do; implement "Disable Wiimote Speaker Data." This ended up being one of the most important features for many users to be able to use Real Wiimotes in Dolphin, as dozens of games suffered constant disconnects due to audio issues.
Firing Starbits with Speaker Data Enabled on older builds.
The situation remained unchanged for year after year until just a few days ago, when newcomer Julian Loehr renovated Dolphin's Wiimote handling to take advantage of the improvements within the Windows 8/10 Bluetooth Stack. Not only do -TR Wiimotes work without special hardware, but on all configurations Wiimote Audio started working on those Wiimotes. Further investigation by degasus thanks to a timely regression the very next build brought us something unimaginable: fully working RealWiimote audio!