3.5-418 11 évvel, 5 hónappal ezelőtt Hopefully kill a stupid warning on Windows.
3.5-417 11 évvel, 5 hónappal ezelőtt Fix my DX11 texture-related failure.. Fixes issue 6026. (probably)
3.5-416 11 évvel, 5 hónappal ezelőtt Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly. All backend TextureCaches now load level 0 in CreateTexture.
3.5-415 11 évvel, 5 hónappal ezelőtt Don't load level 0 twice for 1-level textures in DX11.
3.5-414 11 évvel, 5 hónappal ezelőtt Fixed a buffer overflow in the OpenAL buffer.
3.5-413 11 évvel, 5 hónappal ezelőtt TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized LODs.
3.5-412 11 évvel, 5 hónappal ezelőtt WII_IPC_HLE_Device_FileIO: don't rebuild the filename on every operation.
3.5-411 11 évvel, 5 hónappal ezelőtt Some cleanup of CWII_IPC_HLE_Device_FileIO: The real file was never kept open for longer than a single operation so there was no point in dealing with it in DoState. Saving the real path in the savest...
3.5-410 11 évvel, 5 hónappal ezelőtt Removing destination on rename when source isn't present doesn't make sense. IOCTL_RENAME_FILE still might not be totally correct.
3.5-409 11 évvel, 5 hónappal ezelőtt Change some CNANDContentLoader logic to what was probably intended. Kills some warn logs when opening Dolphin.
3.5-408 11 évvel, 5 hónappal ezelőtt Let's not CreateDir an empty string every time CreateFullPath is used, logging an error every time.
3.5-407 11 évvel, 5 hónappal ezelőtt Fix a memleak. Probably/maybe improve USBGecko performance.
3.5-406 11 évvel, 5 hónappal ezelőtt Remove the core count from the cpu info OSD message. It was often wrong and not rather important.
3.5-405 11 évvel, 5 hónappal ezelőtt Use omp_get_num_procs to set the number of OpenMP threads rather than our core count detection.
3.5-404 11 évvel, 5 hónappal ezelőtt Bulk send TCP data to the client with the emulated USB Gecko.
3.5-403 11 évvel, 5 hónappal ezelőtt Added the ability to reverse the direction of the force feedback by allowing negative range values.
3.5-402 11 évvel, 5 hónappal ezelőtt Changes/cleanup to TextureCache::Load and other mipmap related code. The significant change is what is now line 520 of TextureCacheBase.cpp: ((std::max(mipWidth, bsw) * std::max(mipHeight, bsh) * bsde...
3.5-401 11 évvel, 5 hónappal ezelőtt Reduce some DI command delays. Fix DKCR hanging with DSP HLE. My other games continue to work.
3.5-400 11 évvel, 5 hónappal ezelőtt Video_Software: Fix ZComploc option breaking stuff.
3.5-399 11 évvel, 5 hónappal ezelőtt Video_Software: Fix the ZFreeze option doing nothing.