4.0-113 10 évvel, 7 hónappal ezelőtt [Android] Remove an unnecessary method override from GameListActivity.java. We don't actually do anything different from the default behavior of this method, so we don't need to explicitly define it.
4.0-112 10 évvel, 7 hónappal ezelőtt mtspr fall through to interpreter not needed for basic SPRs
4.0-111 10 évvel, 7 hónappal ezelőtt Upgrade libusb to 1.0.16
4.0-110 10 évvel, 7 hónappal ezelőtt [Android] Fix Fastmem on Android 4.2
4.0-109 10 évvel, 7 hónappal ezelőtt Fix use of ABI_GetAlignedFrameSize.
4.0-108 10 évvel, 7 hónappal ezelőtt Match ABI_AlignStack with ABI_RestoreStack properly.
4.0-107 10 évvel, 7 hónappal ezelőtt Add literally a million blank inputs in netplay when a wiimote changes reporting mode, just to make nsmbw sync.
4.0-106 10 évvel, 7 hónappal ezelőtt Move existing Melee AR codes to be for revision 0 and add JMC's for revision 2.
4.0-105 10 évvel, 7 hónappal ezelőtt Use a separate section for enabled Gecko codes, like AR.
4.0-104 10 évvel, 7 hónappal ezelőtt Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.
4.0-103 10 évvel, 7 hónappal ezelőtt Reset wxTAB_TRAVERSAL.
4.0-102 10 évvel, 7 hónappal ezelőtt Gameini database update. Enforce LLE recompiler in Wind Waker to prevent a situation where LLE interpreter might be enforced without wanting it. If the user selected in the general sound settings LLE ...
4.0-101 10 évvel, 7 hónappal ezelőtt Allow setting DSP settings via game ini.
4.0-100 10 évvel, 7 hónappal ezelőtt Change iTLBHack to a bool.
4.0-95 10 évvel, 7 hónappal ezelőtt Added a small disc access delay to fix the missing music in Super Monkey Ball 2.
4.0-94 10 évvel, 7 hónappal ezelőtt [Android] Remove commented out code within EmulationActivity.java. Since the back button handling has a specific purpose, this is no longer needed.
4.0-93 10 évvel, 7 hónappal ezelőtt [Android] Tiny inline documentation cleanup.
4.0-92 10 évvel, 7 hónappal ezelőtt [Android] Fix a situation within the FolderBrowser where the application would crash. listFiles() returns null when either the File object it's called on isn't a directory or if an I/O error happens (...
4.0-91 10 évvel, 7 hónappal ezelőtt No need to std::move a return value. Thanks Billiard.
4.0-90 10 évvel, 7 hónappal ezelőtt [Core] Fix a memory leak in NetPlayServer.cpp in function OnData().