3.5-1340 7 évvel, 9 hónappal ezelőtt Fix the integer compare in our GLSL fmod function
3.5-1339 7 évvel, 10 hónappal ezelőtt DSPJIT: the shift value must still be loaded into the correct register
3.5-1338 7 évvel, 10 hónappal ezelőtt BPMemory: Fix a small documentation mistake from revision 9365187f8942.
3.5-1337 7 évvel, 10 hónappal ezelőtt Forced an external exception check on DI interrupts. Fixes Summoner: A Goddess Reborn.
3.5-1336 7 évvel, 10 hónappal ezelőtt fix underflow in IndexGenerator::AddFan
3.5-1335 7 évvel, 10 hónappal ezelőtt Use SOUNDTOUCH_INTEGER_SAMPLES only on Android build. Some audio backends (i.e. OpenAL) only support floating-point samples.
3.5-1334 7 évvel, 10 hónappal ezelőtt BPMemory: Add register documentation for texture source adress and EFB configuration.
3.5-1333 7 évvel, 10 hónappal ezelőtt FifoPlayerDlg: Improve navigating through search results.
3.5-1332 7 évvel, 10 hónappal ezelőtt [Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shad...
3.5-1331 7 évvel, 10 hónappal ezelőtt [Android] Beginning of GLES3 support.
3.5-1330 7 évvel, 10 hónappal ezelőtt [Android] Add GLSLES3 to the GLSL version enums. Add in the version and precision qualifier to the shader header.
3.5-1329 7 évvel, 10 hónappal ezelőtt GL_DEPTH_COMPONENT can't have type of GL_UNSIGNED_BYTE with glTexImage2D. Qualcomm drivers get hit with this but all else don't care.
3.5-1328 7 évvel, 10 hónappal ezelőtt [Android] Use vsnprintf for the log messages.
3.5-1327 7 évvel, 10 hónappal ezelőtt [Android] Add in a compiling option for GLES3
3.5-1326 7 évvel, 10 hónappal ezelőtt [Android] Allow the user to select multiple browse paths.
3.5-1325 7 évvel, 10 hónappal ezelőtt Fix some of the compiler warnings that have appeared recently.
3.5-1324 7 évvel, 10 hónappal ezelőtt Build fix
3.5-1323 7 évvel, 10 hónappal ezelőtt Merge remote-tracking branch 'john-peterson/cheat2'
3.5-1321 7 évvel, 10 hónappal ezelőtt ogl: report shader compilation issues in the same way as other backends
3.5-1320 7 évvel, 10 hónappal ezelőtt Forced an exception check on short ARAM DMA transfers.