3.5-1061 7 évvel ezelőtt more restrict disable of pinned memory, disable ubo for intel/mesa-9.1.1
3.5-1060 7 évvel ezelőtt Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
3.5-1059 7 évvel ezelőtt Clean up some space/tab mismatches in DiscIO and InputCommon.
3.5-1058 7 évvel ezelőtt Missed a few clang compiler flags.
3.5-1057 7 évvel ezelőtt Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 7 évvel ezelőtt GLSL: fix msaa egdes
3.5-1055 7 évvel ezelőtt Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 7 évvel ezelőtt Short,sweet and fixes issue 5725
3.5-1053 7 évvel ezelőtt Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 7 évvel ezelőtt Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 7 évvel ezelőtt Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 7 évvel ezelőtt Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 7 évvel ezelőtt Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 7 évvel ezelőtt Reenable mulli and negx, seems to work fine.
3.5-1047 7 évvel ezelőtt Git pull
3.5-1035 7 évvel ezelőtt Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 7 évvel ezelőtt Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 7 évvel ezelőtt GLSL: also define pinned_memory in renderer.cpp
3.5-1043 7 évvel ezelőtt Remove an obsolete documentation file
3.5-1042 7 évvel ezelőtt Revert "Disable Vsync while holding tab to disable the frame limit."