3.5-1665 7 évvel, 3 hónappal ezelőtt Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.
3.5-1664 7 évvel, 3 hónappal ezelőtt Fix Mali-T604 shader compilation
3.5-1663 7 évvel, 3 hónappal ezelőtt Add in the Mali driver bug so we can call glFlush every flush. It seemingly is quicker calling flush every time instead of every n times.
3.5-1662 7 évvel, 3 hónappal ezelőtt Merge branch 'multi-tas-input'
3.5-1658 7 évvel, 3 hónappal ezelőtt Forgot this from the last commit.
3.5-1656 7 évvel, 3 hónappal ezelőtt FrameTools: Use the correct window handle for resizing the window
3.5-1655 7 évvel, 3 hónappal ezelőtt fix a small uid awsome bug
3.5-1654 7 évvel, 3 hónappal ezelőtt OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 7 évvel, 3 hónappal ezelőtt implement emulate efb format changes on ogl backend
3.5-1652 7 évvel, 3 hónappal ezelőtt NetPlay: Sync across whether to save memcards or not
3.5-1651 7 évvel, 3 hónappal ezelőtt NetPlay: Allow building a server without a game
3.5-1650 7 évvel, 3 hónappal ezelőtt Core: Remove an unused var
3.5-1649 7 évvel, 3 hónappal ezelőtt Implement zcomploc on OpenGL4.2+
3.5-1648 7 évvel, 3 hónappal ezelőtt InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 7 évvel, 3 hónappal ezelőtt InputConfigDiag: Add a simple error status label
3.5-1646 7 évvel, 3 hónappal ezelőtt Add "Q" / "E" as freelook keybindings
3.5-1644 7 évvel, 3 hónappal ezelőtt Drag and drop.
3.5-1643 7 évvel, 3 hónappal ezelőtt VertexShaderManager: Make ProjectionHack private
3.5-1642 7 évvel, 3 hónappal ezelőtt wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 7 évvel, 3 hónappal ezelőtt Merge branch 'possibly-useful-netplay-changes'