3.5-394 6 évvel, 9 hónappal ezelőtt Fix a crash in the FifoPlayer dialog.
3.5-393 6 évvel, 9 hónappal ezelőtt Use different reply delays for various DI commands. Fixes issue 5983.
3.5-392 6 évvel, 9 hónappal ezelőtt Revert "[bugfix] DX9::TextureCache: Use max_lod instead of min_lod where necessary."
3.5-391 6 évvel, 9 hónappal ezelőtt Merge branch 'mipmap_fixes'.
3.5-383 6 évvel, 9 hónappal ezelőtt Fix some potential issues when blending on EFB formats without alpha. Clean up state transition tables.
3.5-382 6 évvel, 9 hónappal ezelőtt Disable play and record buttons if an iso was selected, but is later deselected.
3.5-381 6 évvel, 9 hónappal ezelőtt Disable start/play recording buttons when no iso is selected.
3.5-380 6 évvel, 9 hónappal ezelőtt Only delay DI and fs IPC replies. Fixes issue 5982.
3.5-379 6 évvel, 9 hónappal ezelőtt Fix compilation with SDL2. (based on a patch from matthewharveys) Fixes issue 5971.
3.5-378 6 évvel, 9 hónappal ezelőtt "Fix" using SDL from externals.
3.5-377 6 évvel, 9 hónappal ezelőtt Clean up SDL includes a bit. Maybe fix an SDL2 problem.
3.5-376 6 évvel, 9 hónappal ezelőtt Number "unknown" axes in OSX rather than call them all "unk".
3.5-375 6 évvel, 9 hónappal ezelőtt Revert "Only delay DI command replies." Fix "Wii Party" again.
3.5-374 6 évvel, 9 hónappal ezelőtt Hopefully make wiimote speaker less crappy.
3.5-373 6 évvel, 9 hónappal ezelőtt Fixed issue 5973. (probably)
3.5-372 6 évvel, 9 hónappal ezelőtt Merge branch 'more-ipc-hle-hacks'
3.5-369 6 évvel, 9 hónappal ezelőtt Make real wiimote speaker not cause massive input delays. Fixes issue 5966.
3.5-368 6 évvel, 9 hónappal ezelőtt Added a script to copy the OpenAL dll's to the main Dolphin folder on new builds.
3.5-367 6 évvel, 9 hónappal ezelőtt Merge branch 'ipc-hle-hacks' Thanks skid_au for testing and helping think of the solution!
3.5-358 6 évvel, 9 hónappal ezelőtt Merge branch 'compiler-warnings' This shouldn't break anything so I will go ahead and merge it. Disc scrubbing is tested and works. There is a minor change to how the data is read by using the File:...