3.5-1298 6 évvel, 10 hónappal ezelőtt Removed the old Accurate VBeam emulation setting from the game ini's.
3.5-1297 6 évvel, 10 hónappal ezelőtt glew1.8 debug build fix
3.5-1296 6 évvel, 10 hónappal ezelőtt Change Android project name to dolphin emulator
3.5-1295 6 évvel, 10 hónappal ezelőtt Remove something that slipped through the last commit.
3.5-1294 6 évvel, 10 hónappal ezelőtt [Android] WINDOW_SERVICE should be accessed statically.
3.5-1293 6 évvel, 10 hónappal ezelőtt Probably breaks a "fixed" issue..
3.5-1292 6 évvel, 10 hónappal ezelőtt Formatting cleanup for VideoCommon.
3.5-1291 6 évvel, 10 hónappal ezelőtt ES needs to handle it's own reply. pDevice was being used after free otherwise.
3.5-1290 6 évvel, 10 hónappal ezelőtt Revert "Revert "Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer.""
3.5-1289 6 évvel, 10 hónappal ezelőtt Missed a few asset copies
3.5-1288 6 évvel, 10 hónappal ezelőtt Generally make the Android UI better.
3.5-1287 6 évvel, 10 hónappal ezelőtt Add SimonVT's android-menudrawer. This will be used in the menu interface for Dolphin Android.
3.5-1286 6 évvel, 10 hónappal ezelőtt Have our EGL interface use our logging functions.
3.5-1285 6 évvel, 10 hónappal ezelőtt Add Swedish to Windows build system.
3.5-1284 6 évvel, 10 hónappal ezelőtt Add Swedish translations.
3.5-1283 6 évvel, 10 hónappal ezelőtt Fix parameter naming in DSPEmulator.h. Should be "HLE" in CreateDSPEmulator's prototype, not "LLE".
3.5-1282 6 évvel, 10 hónappal ezelőtt Merge branch 'dspjit'
3.5-1270 6 évvel, 10 hónappal ezelőtt Allow runtime setting of fastmem in ARM and disable since it seems to be causing issues again. Cortex-A9 only?
3.5-1269 6 évvel, 10 hónappal ezelőtt Fix a build issue with options -DUSE_EGL=True -DUSE_GLES=True
3.5-1268 6 évvel, 10 hónappal ezelőtt Fix making the config directory so copying over assets won't fail.