4.0-411 7 évvel, 5 hónappal ezelőtt Merge branch 'master' into jit_exit_addresses
4.0-409 7 évvel, 5 hónappal ezelőtt Jit64: really fix fmrx regression
4.0-408 7 évvel, 5 hónappal ezelőtt jit64: add regcache option IsBound
4.0-407 7 évvel, 5 hónappal ezelőtt Revert "Handle BP mask register better to avoid useless BP writes (causing flushes)"
4.0-406 7 évvel, 5 hónappal ezelőtt Jit64: fix fmrx regression
4.0-282 7 évvel, 5 hónappal ezelőtt Merge branch 'viewport_float'
4.0-405 7 évvel, 5 hónappal ezelőtt "warning fixes" commit introduced warnings; fix them. (And I refuse to use PRI macros.)
4.0-404 7 évvel, 5 hónappal ezelőtt Merge branch 'ppc_fp'
4.0-399 7 évvel, 5 hónappal ezelőtt Only add real HID devices to HID list.
4.0-398 7 évvel, 5 hónappal ezelőtt Imagewrite.cpp had same problem. I hate windows :(
4.0-397 7 évvel, 5 hónappal ezelőtt std::string can't be passed to ... format.
4.0-396 7 évvel, 5 hónappal ezelőtt Don't pass char* to std::string. Windows was fine with this :(
4.0-395 7 évvel, 5 hónappal ezelőtt Use IOFile for TextureToPng to support non-ascii Changed save texture/screenshot uses to std::string Removed unneeded new/delete calls when dealing with temp data.
4.0-394 7 évvel, 5 hónappal ezelőtt [Core] Fix a mismatched dealloc in Render.cpp in the OGL backend. Should be delete[]
4.0-393 7 évvel, 5 hónappal ezelőtt Merge branch 'master' of https://code.google.com/p/dolphin-emu
4.0-390 7 évvel, 5 hónappal ezelőtt [Android] Remove accidental fragment tag in GameListActivity (it was useless, since it's an empty string)
4.0-391 7 évvel, 5 hónappal ezelőtt Change software rasterizer screenshot code due to change in api just now.
4.0-390 7 évvel, 5 hónappal ezelőtt Api was too confusing for people.
4.0-389 7 évvel, 5 hónappal ezelőtt Woops, vim copy and paste issue with a double include.
4.0-388 7 évvel, 5 hónappal ezelőtt [Android] Like the previous commit (but for the GameListFragment), don't constantly create a new adapter when filling the game list.