4.0-589 7 évvel, 4 hónappal ezelőtt ogl: clamp to edge for out of bound efb access
4.0-588 7 évvel, 4 hónappal ezelőtt Bootmanager.cpp fixes and clean up.
4.0-587 7 évvel, 4 hónappal ezelőtt Allow pad settings to be set via game ini.
4.0-586 7 évvel, 4 hónappal ezelőtt [Android] Simplify instantiations of OverlayConfigButton.java. Also simplified resizeDrawable even more. We just acquire the resource instance and then get the display metrics directly.
4.0-585 7 évvel, 4 hónappal ezelőtt [Android] Simplify resizeDrawable in OverlayConfigButton.java.
4.0-584 7 évvel, 4 hónappal ezelőtt Merge Fail. We don't disable BaseVertex on broken pinned memory.
4.0-583 7 évvel, 4 hónappal ezelőtt Merge branch 'buffer_storage'
4.0-575 7 évvel, 4 hónappal ezelőtt I've never claimed to be a good coder.
4.0-574 7 évvel, 4 hónappal ezelőtt Really fix android build.
4.0-573 7 évvel, 4 hónappal ezelőtt Fix android build.
4.0-572 7 évvel, 4 hónappal ezelőtt Allow wiimote source to be set via game ini.
4.0-571 7 évvel, 4 hónappal ezelőtt Merge branch 'fuck-you-src-i-hate-you'
4.0-569 7 évvel, 4 hónappal ezelőtt Convert all vcxproj files to UNIX line endings
4.0-568 7 évvel, 4 hónappal ezelőtt HW: Remove unnecessary "../HW/" in include paths
4.0-567 7 évvel, 4 hónappal ezelőtt TAP_Win32: Remove unnecessary Memmap.h include
4.0-566 7 évvel, 4 hónappal ezelőtt Disable primitive restart on buggy OS X Intel HD 3000 drivers.
4.0-565 7 évvel, 4 hónappal ezelőtt D3D/OGL: Add a TODO noting that we don't support GX_CULL_ALL, most notably required for accurate zfreeze emulation.
4.0-564 7 évvel, 4 hónappal ezelőtt VertexShaderGen: Remove Sonic Unleashed hack. Doesn't seem to be required anymore.
4.0-563 7 évvel, 4 hónappal ezelőtt VertexShaderManager: Remove a hardcoded projection hack.
4.0-562 7 évvel, 4 hónappal ezelőtt Software renderer: Add a zfreeze related TODO.