4.0-366 7 évvel, 2 hónappal ezelőtt Goto crosses initialization error. Sorry.
4.0-365 7 évvel, 2 hónappal ezelőtt Reworked Screenshot saving. Now OGL doesn't rely on WX for PNG saving. FlipImageData supports (pixel data len > 3) now. TextureToPng is now in ImageWrite.cpp/h Video Common depends on zlib and png. D3...
4.0-364 7 évvel, 2 hónappal ezelőtt Fixed ZComploc and Zfreeze values being incorrectly saved.
4.0-363 7 évvel, 2 hónappal ezelőtt More warning fixes, OSX build fix.
4.0-362 7 évvel, 2 hónappal ezelőtt Use libpng for saving images. TODO: Needs threading done similiar to OGL backend. Fixes issue 6779.
4.0-361 7 évvel, 2 hónappal ezelőtt build fix
4.0-360 7 évvel, 2 hónappal ezelőtt more warning fixes
4.0-359 7 évvel, 2 hónappal ezelőtt atlbase not needed. Interim fix until I get png done.
4.0-358 7 évvel, 2 hónappal ezelőtt Windows requires memory to be included to use unique_ptr
4.0-357 7 évvel, 2 hónappal ezelőtt Remove our two instances of auto_ptr and replace it with unique_ptr. auto_ptr has been deprecated.
4.0-356 7 évvel, 2 hónappal ezelőtt Support texture and screenshot dumping using WIC, no XP support.
4.0-355 7 évvel, 2 hónappal ezelőtt Revert "D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features."
4.0-354 7 évvel, 2 hónappal ezelőtt warnings and code formatting
4.0-353 7 évvel, 2 hónappal ezelőtt Jit64: don't flush clean FPRs
4.0-352 7 évvel, 2 hónappal ezelőtt Jit64: don't unnecessarily load registers
4.0-351 7 évvel, 2 hónappal ezelőtt Jit64: use AVX instructions in some places
4.0-350 7 évvel, 2 hónappal ezelőtt x64: support VEX opcode encoding
4.0-349 7 évvel, 2 hónappal ezelőtt Jit64: Fix and re-enable psq_l for W=1
4.0-348 7 évvel, 2 hónappal ezelőtt x64: detect FMA support
4.0-347 7 évvel, 2 hónappal ezelőtt Jit64: micro-optimize ps_sel