3.5-2317 10 évvel, 6 hónappal ezelőtt Fix missing md5thread.detach()
3.5-2316 10 évvel, 6 hónappal ezelőtt Fix SafeCPReadPointer bugs.
3.5-2315 10 évvel, 6 hónappal ezelőtt Give deterministic dual-core a proper option (but don't expose it in the GUI).
3.5-2314 10 évvel, 6 hónappal ezelőtt Refactor SetCpStatus, hopefully fixing breakpoints.
3.5-2313 10 évvel, 6 hónappal ezelőtt Get rid of racey gpuBusy in favor of a safer version of the thing I said was terrible.
3.5-2312 10 évvel, 6 hónappal ezelőtt Make SafeCPReadPointer do what it actually does, and document it.
3.5-2311 10 évvel, 6 hónappal ezelőtt Fix stopping emulation.
3.5-2310 10 évvel, 6 hónappal ezelőtt Add SyncGPUIfIdleOnly to EFB access and perf queries.
3.5-2309 10 évvel, 6 hónappal ezelőtt Don't set CPReadWriteDistance to 0.
3.5-2308 10 évvel, 6 hónappal ezelőtt Use an explicit variable to wait for the GPU thread...
3.5-2307 10 évvel, 6 hónappal ezelőtt ProcessFifoEvents shouldn't read interrupt*Waiting in bSyncGPUAtIdleOnly mode.
3.5-2306 10 évvel, 6 hónappal ezelőtt Revert "NetPlay: Use the correct pad mappings for rumble"
3.5-2305 10 évvel, 6 hónappal ezelőtt Add a supposedly deterministic dual-core VideoCommon option, bSyncGPUAtIdleOnly.
3.5-2304 10 évvel, 6 hónappal ezelőtt Complain about threadsafe events during netplay.